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My road to GDC 2010! (Game Developers Conference)

Wed Sep 30, 2009, 8:53 PM
  • Mood: Eager
  • Listening to: My dog howling
  • Reading: My stuff
  • Watching: 3D Studio Max
  • Playing: Halo ODST
  • Drinking: A beer or two
After talking with my college adviser in the past week I have came to a conclusion that I will try my best to attend the next GDC (Game Developers Conference) in 6 months time.

This trip would give me an opportunity to meet a massive amount of people that work in the industry that I am trying so hard to enter. It will also give me the opportunity to put my resume and my portfolio in to there hands. Hopefully if they will see something that they like, they may interview me on the spot for a job position.

My plan for the next 5 to 6 month is very simple, produce a significant amount of high quality 3D models that will be able to elevate my Demo Reel to new heights.

First Model:

The first model that I will attempt to make will be a male game character. My goal is to make at least one game character by the end of this month, which I will be able to import in to a game engine.

Finding a Job

Wed Apr 8, 2009, 2:36 PM
  • Mood: Eager
  • Watching: 3D Studio Max
Looking for a job, hopefully as a 3D Artist.
Trying to make more art works, mainly game characters.

For more information and my resume please go to [link]

Progress….

Mon Dec 8, 2008, 12:59 PM
  • Mood: Eager
  • Listening to: IMEEM
For the past two or three months I came out with 15 or 20 3D artworks “it least I hope they can be called artworks”. They included two arc tactual works, 3D graffiti, some car rims, and a bunch of weapons from line of Halo, and Gears of War too.

After all this time I am starting to feel a lot more confident about myself. In result I am going to start trying to do some of my ideas that I have floating around in my head.

Hopefully I will be able to get one or two concepts drawings of multiplayer maps that I have in my head for little more than a year now for Halo 3. On top of that I will also try to start on this little 3D model of a town or a village that is located in the desert (I have no idea how long this one is take me to make, hopefully no longer then 2 or 3 weeks).
Wish me luck.

My first game chractor.....is done

Wed Oct 1, 2008, 9:59 AM
  • Mood: Rant
  • Listening to: IMEEM
  • Drinking: Beer
I am done!!!!!!!!!....so what now? I gass i will start a new one all over again. lol

My first game chractor (4)

Fri May 23, 2008, 10:26 AM
  • Mood: Rant
  • Listening to: IMEEM
  • Drinking: Beer
Finally I was able to get all of the Normal Mapping done for everything! So the whole Unwrapping UVW I started doing about 1 week and 5 or 6 days ago, I think it took me about 2 maybe 3 days to get it all unwrapped. Then 1 day to create several Normal Maps in ZBrush and get them all together in Photoshop.

After that I encountered two problems, the first on was me turning 21 and being drunk for like 3 to 4 days with a hell of a hand over “but I gas I head that coming”. The new problem that I just got in too is…..Diffuse Map!!!!!!!!!! I already created couple of them but, for some reason I am just not happy with them at all.

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